
I’m currently attending at the University of Akron. I’m studying for a Bachelors of Science in Computer Science (or bscs as I like to call it). I’ve had a semester off here and there, but otherwise I’m usually going part-time.
You’ll find a chunk of class notes I’ve taken. There’s some pictures here and there. There’s even some silly stuff. As a reminder, the notes are for me to check when I’m out and about. If you happen to find them useful – great! I make no claims that they are actually accurate. Use at your own risk.
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3870:150-880 – Cultural Anthropology
Proxemics Research – Hopkins International Airport (CLE)
Nonverbal Communications Research
Life History Poject – Subject: John Bauer -
3460:306-80 – Assembler
“>Notes, Dr. Margush Style and incomplete (dropped his class)
“>Lyrics to House of Pain’s Jump Around – Handy for some of those conditional jump references!Assignments:
“>Chapter 4, problem 10 “>MASM Listing
“>Chapter 4, problem 11 “>MASM Listing
“>Chapter 4, problem 16 “>MASM ListingProblems:
“>Problem 2 “>MASM Listing
“>Problem 3 “>MASM Listing
“>Problem 6 “>MASM Listing
“>Problem 7 “>MASM Listing -
3650:130-080 – Descriptive Astronomy
“>Volume 2 – 12 APR 99 to the end of the semester
Amusement:
“>Comical Stylings of J. Beach – Astronomy Professor -
3460:209 – Introduction to Computer Science
Compiled with Borland C++ v3 for the x86 platform. I don’t remember what all these programs do, but read the first paragraph in the source code since I think I documented these pretty well. Sorry, no notes available for this class. I hadn’t thought to put the notes on the notebook at the time.
BAUER4.EXE
BAUER5.EXE
BAUER6.EXE
BAUER7.EXE
BAUER7T.EXE
BAUER8.EXE
“>LAB3.CPP
“>LAB4B.CPP -
3460:210 – Data Structures & Algorithms 1
“>Volume 2 – 3 OCT to 6 NOV 97
“>BAUER01.CPP – BAUER01.EXEBAUER02:
“>BAUER02.H – BAUER02.EXE
“>PERSON.H – “>PERSONL.H
Data files:
“>210P2.OUT“>BAUER03.H – “>FILE.H – “>MATRIX.H – BAUER03.EXE
BAUER04:
BAUER04.EXE
“>POLYA.H – “>POLYP.H – “>BAUER05.CPP – BAUER05.EXE
“>NODE.H – “>EVAL.H“>STRINGLA.H – LAB01.EXE
LAB3.EXE
“>LL.CPP – LAB07.EXE
“>PAIR.H – “>FRACTION.H – LAB08.EXE
“>LINK.H – “>LLIST.CPP – LAB09.EXE
“>BOOK.H – LAB11.EXE
LAB12.EXE -
3460:220 – Data Structures & Algorithms 2
1. Dog Pound Breakout
Dog Pound Breakout Assignment
“>Permutate.javaDogPoundBreakout.jar – (may need to right click and save)
JavaDoc2. Hexagon Fractal
3. Slicing Floor Plan
Slicing Floor Plan Assignment
Files:
“>NavFrame.java
“>DrawFloorPlan.java
“>BinaryTree.java
Slicing Floor Plan Program – (may need to right click and save)
JavaDocThe phone version (J2ME flavor): FloorPlan.jar and the source and support files can be found here.
4. Adventure
Adventure Assignment and Adventure design document
Files:
“>AdventureGame.java
“>InputFrame.java
“>Player.java
“>Room.java
“>DSPRoomSet.java
Data files: “>castle_dsa2.dat (this file models the castle used for grading, but not the content of the rooms) -
3520:202-080 – Intermediate French II