Switching from Android to iOS as Primary

This week, I’m switching over from using an Android device to using an iOS device full time. I’m going to give it a whirl and see how it goes. In the past, I had been developing for Android. Lately though, I’ve been focused on iOS and AppleTV. Figure I should be dog fooding the platform, apps, and what not full time instead of part time. I’ll likely still carry the Android phone (Samsung S10) until I find it’s no longer useful. So Thursday I had gone out to make use of my Disney discount at the Apple store and got … Continue reading Switching from Android to iOS as Primary

ADS-B Receiver

Going to geek out again. Skip if it’s not your jam… With a little bit of tech gear, you can capture the radio traffic aircraft send to broadcast their position (ADS-B). It allows a real-time glimpse into the air traffic around you. The data can be viewed as well as fed up to services like flightaware.com. It’s basically wardriving, but without having to drive. All you need is a Raspberry Pi, a software defined radio (USB flavored), and an antenna. Ideally, line of site is preferred. To protect the gear from the elements, I’m going to leave it inside which … Continue reading ADS-B Receiver

Fastlane (open source project)

Technical post… Fastlane is a project to automate a number of tasks for getting an Android or iOS app published.  One of the tasks I was working with was getting a report of the code coverage – how much code has unit tests.  I’ve been using Fastlane for a while although I’m not an expert at it nor the Ruby language. I found out Fastlane provides tools to use the Swift language instead of Ruby.  So I gave it a whirl and things were going great, until it came time for code coverage.  Slather, the tool which performs the code … Continue reading Fastlane (open source project)